Information & Contact


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Bio
Aged of 22 years, I left the ESIAJ establishment at the end of 2016's schoolyear. I did perform 4 years of computer graphics there, involving 2 years of 3DCG focused on the video game pipeline (optimised assets moddeling, rigging, animation, game engine...) and its industry.
Curious and motivated, I fully enjoy increasing my overall knowledges in art and even our reality's mechanics.
I now aim to become better at what I do and by this, making a better world to live in.


Pipeline knowledges
Autodesk Maya zBrush 3DCoat Substance Designer dDo 2 xNormal World Machine
Unity Unreal Adobe Flash Adobe Illustrator Corel Painter Paint Tool Sai Adobe Photoshop Adobe Light Room Adobe inDesign


Specific info
A phone number, curriculum vitae, and any further information can be sent on professionnal demand by contacting me via e-mail.